The Digital Screen and the Representational Excess: Crease and Show Imagen digital
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Abstract
The purpose of this article is to highlight the aesthetic layout created by the digital device in the ontological autonomy of the digital representation. As a result, in the digital screen, as a simulated immersive area, the object is alienated through the hyper-representation of a hyper-reproduction: a hyper-reproduction which causes the data and its image to be the monadic support that multiplies it in always livable creases by interactivity. A digitally-represented world would become the ultimate alienation of the modern representational area in terms of excess of closeness. Thus, this question would cause the simulacral strategy of post-modernity through its digitization.
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